Designing a File Storage System at Scale
Md Sanwar Hossain - Software Engineer
Md Sanwar Hossain

Software Engineer · Java · Spring Boot · Microservices

System Design April 1, 2026 20 min read System Design Mastery Series

Designing a File Storage System at Scale: S3-Style Architecture, Chunking & Geo-Replication

Amazon S3 stores trillions of objects and delivers billions of requests per day with eleven nines of durability. How do you architect something at that scale? This system design deep-dive walks through every layer of a production-grade object storage system: requirements analysis, data model, chunking and multipart upload, storage node architecture with erasure coding, distributed metadata management, cross-region geo-replication, and CDN-integrated pre-signed URL generation. Whether you're preparing for a system design interview or building internal storage infrastructure, this guide covers the decisions that matter.

Table of Contents

  1. Requirements and Scale Estimation
  2. High-Level Architecture
  3. Object Storage Data Model
  4. Chunking and Multipart Upload
  5. Storage Node Architecture
  6. Metadata Management
  7. Geo-Replication and Cross-Region Replication
  8. CDN Integration and Pre-Signed URLs
  9. Key Takeaways
  10. Conclusion

1. Requirements and Scale Estimation

File Storage System Design | mdsanwarhossain.me
File Storage System Design — mdsanwarhossain.me

Every great system design begins with a thorough requirements discussion. For a distributed file storage system, we must separately articulate functional requirements (what the system does) and non-functional requirements (the quality attributes that constrain the design).

Functional Requirements:

Non-Functional Requirements:

Scale Estimation: Assume 1 billion registered users, 10 million daily active users (DAU). Each DAU performs an average of 10 file uploads per day with an average file size of 1 MB (mix of small profile images, documents, and occasional large media files).

Interview Tip: Always state your assumptions explicitly. "Average 1 MB file size" is a simplification — in reality, a bimodal distribution (millions of tiny thumbnails, thousands of multi-GB videos) drives very different storage and bandwidth designs. Mentioning this nuance signals senior-level thinking.

2. High-Level Architecture

A file storage system separates cleanly into a control plane (metadata, identity, policy, billing) and a data plane (actual byte storage and retrieval). This separation mirrors AWS's internal S3 architecture and allows each plane to scale independently.

Control Plane Components:

Data Plane Components:

Request Flow for a PUT (upload): Client → API Gateway → Auth Service (validates credentials, checks bucket ACL) → Upload Handler → splits large files into chunks → writes chunks to primary storage nodes → persists chunk location map to Metadata Service → publishes replication event to Kafka → Replication Manager asynchronously propagates chunks to secondary nodes → returns 200 OK with ETag once primary write is durable.

Key insight: Responding to the client after the primary write (not after full replication) is the standard trade-off for upload latency. The system guarantees durability by writing to multiple disks on the primary node (RAID or erasure coded) before acknowledging, and achieves the full replication factor asynchronously within seconds.

3. Object Storage Data Model

Object Storage Architecture | mdsanwarhossain.me
Object Storage Architecture — mdsanwarhossain.me

Object storage organizes data into buckets (named namespaces owned by an account) and objects (the actual files, identified by a unique key within a bucket). The key is a flat string — there are no true directories. The appearance of hierarchical navigation (folders) is achieved by using / as a conventional delimiter in key names and filtering by prefix, which the API maps to a tree-like listing.

Each object has an associated ETag — an MD5 hash (or for multipart uploads, an MD5 of the concatenated part MD5s, plus a -N suffix indicating N parts). The ETag acts as a content fingerprint for cache validation (If-None-Match conditional requests) and data integrity verification. Custom user metadata is stored as key-value pairs with the x-amz-meta- prefix convention.

# REST API surface — object operations
PUT  /buckets/{bucket}/objects/{key}          # upload single object (≤5GB)
GET  /buckets/{bucket}/objects/{key}          # download object (supports Range header)
HEAD /buckets/{bucket}/objects/{key}          # fetch metadata without body
DELETE /buckets/{bucket}/objects/{key}        # soft-delete (version marker)

# Query parameters
GET /buckets/{bucket}/objects/{key}?versionId=abc123   # specific version
GET /buckets/{bucket}/objects?prefix=images/&delimiter=/&maxKeys=100  # list

# Multipart upload lifecycle
POST   /buckets/{bucket}/objects/{key}?uploads              # initiate: returns uploadId
PUT    /buckets/{bucket}/objects/{key}?partNumber=N&uploadId=X  # upload part N
GET    /buckets/{bucket}/objects/{key}?uploadId=X           # list uploaded parts
POST   /buckets/{bucket}/objects/{key}?uploadId=X           # complete multipart
DELETE /buckets/{bucket}/objects/{key}?uploadId=X           # abort multipart

# Example: flat namespace with "/" delimiter creating virtual hierarchy
# Keys: "images/2026/01/photo.jpg", "images/2026/02/video.mp4", "docs/readme.txt"
# GET /buckets/my-bucket/objects?prefix=images/&delimiter=/
# Returns: CommonPrefixes: ["images/2026/"], Objects: []
# → simulates a "folder" listing without actual directory inodes

Object versioning, when enabled on a bucket, preserves every version of an object under a system-generated version ID. A DELETE without a version ID creates a delete marker — a zero-byte object that appears as the current version, making the object invisible to ordinary GET requests without physically removing the underlying data. This enables soft-delete, point-in-time recovery, and protection against accidental overwrites.

Key insight: The flat key namespace is not a limitation — it is a design choice that enables horizontal sharding by key hash without the filesystem inode tree bottleneck. Traditional filesystems have directory inode contention at scale; object storage eliminates it entirely by treating the key as an opaque string indexed in a distributed metadata store.

4. Chunking and Multipart Upload

A 5 TB file cannot be uploaded as a single HTTP request. Network interruptions are inevitable over long transfers, and a single-byte corruption or TCP reset requires restarting the entire upload from scratch. Chunking — splitting a large file into smaller parts and uploading them independently — solves three problems simultaneously: resumability (only failed parts need to be retried), parallelism (multiple parts upload concurrently, saturating available bandwidth), and deduplication (chunks with identical checksums can be stored once across multiple objects, enabling content-addressable storage).

File Storage System Design | mdsanwarhossain.me
File Storage System Design — mdsanwarhossain.me

The multipart upload protocol has three phases: Initiate (get an upload session ID), Upload Parts (PUT each part independently, receive an ETag per part), and Complete (submit the ordered list of part ETags to assemble the final object). Parts must be at least 5 MB (except the last part), and there can be up to 10,000 parts — giving a maximum object size of 10,000 × 5 GB = 50 TB (though S3 caps at 5 TB per the console). The optimal chunk size depends on the file size, available bandwidth, and desired parallelism level.

// Java multipart upload: split file, compute checksums, upload parts in parallel
public class MultipartUploader {

    private static final int PART_SIZE_BYTES = 8 * 1024 * 1024; // 8 MB parts
    private final StorageClient storageClient;
    private final ExecutorService executor = Executors.newFixedThreadPool(8);

    public String uploadLargeFile(String bucket, String key, Path filePath) throws Exception {
        long fileSize = Files.size(filePath);

        // Phase 1: Initiate multipart upload
        String uploadId = storageClient.initiateMultipartUpload(bucket, key);
        List<CompletedPart> completedParts = new CopyOnWriteArrayList<>();
        List<Future<?>> futures = new ArrayList<>();

        int partNumber = 1;
        long offset = 0;

        // Phase 2: Upload parts in parallel
        while (offset < fileSize) {
            final long partOffset = offset;
            final long partLength = Math.min(PART_SIZE_BYTES, fileSize - offset);
            final int part = partNumber;

            futures.add(executor.submit(() -> {
                try {
                    byte[] data = readChunk(filePath, partOffset, partLength);
                    String checksum = computeChecksum(data);     // SHA-256 per part
                    String md5 = computeMd5(data);               // MD5 for ETag
                    String etag = storageClient.uploadPart(
                        bucket, key, uploadId, part, data, md5
                    );
                    completedParts.add(new CompletedPart(part, etag, checksum));
                } catch (IOException e) {
                    throw new RuntimeException("Part " + part + " upload failed", e);
                }
            }));
            offset += partLength;
            partNumber++;
        }

        // Wait for all parts to complete
        for (Future<?> f : futures) f.get();

        // Phase 3: Complete multipart upload — server assembles the object
        completedParts.sort(Comparator.comparingInt(CompletedPart::getPartNumber));
        return storageClient.completeMultipartUpload(bucket, key, uploadId, completedParts);
    }

    private byte[] readChunk(Path path, long offset, long length) throws IOException {
        try (SeekableByteChannel channel = Files.newByteChannel(path, StandardOpenOption.READ)) {
            channel.position(offset);
            ByteBuffer buffer = ByteBuffer.allocate((int) length);
            while (buffer.hasRemaining()) channel.read(buffer);
            return buffer.array();
        }
    }

    private String computeChecksum(byte[] data) throws NoSuchAlgorithmException {
        MessageDigest sha256 = MessageDigest.getInstance("SHA-256");
        return Base64.getEncoder().encodeToString(sha256.digest(data));
    }

    private String computeMd5(byte[] data) throws NoSuchAlgorithmException {
        MessageDigest md5 = MessageDigest.getInstance("MD5");
        return HexFormat.of().formatHex(md5.digest(data));
    }
}

On the server side, the upload coordinator stores each part reference (part number, storage node locations, chunk checksums) in Redis for fast access during the active upload window. Once the Complete request arrives with the ordered part ETag list, the coordinator validates checksums, writes a logical object manifest to the metadata store (mapping the object key to its ordered list of chunk locations), and atomically commits the object as visible. Incomplete multipart uploads — parts uploaded but never completed — are cleaned up by a background lifecycle management job after a configurable expiry period to prevent orphan chunk accumulation.

Deduplication opportunity: Content-addressable chunk storage uses the SHA-256 hash of each chunk as its storage key. If two different objects share an identical 8 MB chunk (common in version-heavy workloads with small diffs), the chunk is stored only once. A reference count tracks how many objects reference the chunk; the chunk is physically deleted only when its reference count reaches zero. This can reduce storage costs by 20–60% in version-heavy workloads.

5. Storage Node Architecture

Storage nodes are the workhorses of the data plane — commodity servers equipped with large-capacity HDDs (for throughput-optimized cold storage) or NVMe SSDs (for latency-sensitive hot storage). Each node runs a simple chunk storage daemon that accepts PUT, GET, and DELETE operations for individual chunks identified by their content hash. The daemon manages local disk allocation using a log-structured storage format to minimize seek overhead on spinning disks.

Fault tolerance: the system must survive the simultaneous failure of multiple storage nodes without data loss. Two approaches are used at different cost-durability trade-offs:

3-way replication writes each chunk to three independent storage nodes in different failure domains (different racks, different availability zones). This provides 3× storage overhead but trivial read availability (any one of three nodes can serve the read) and fast reconstruction (copy from a surviving replica).

Erasure coding — specifically Reed-Solomon (RS) codes — is used for cost-efficient large-scale storage. In an RS(6,3) configuration, each chunk is split into 6 data shards and 3 parity shards, totaling 9 shards stored across 9 nodes. The system can reconstruct the original chunk from any 6 of the 9 shards, surviving 3 simultaneous node failures. The storage overhead is only 1.5× (9 shards for 6 data shards' worth of content) compared to 3× for replication — a 50% storage cost saving at petabyte scale.

# Storage node placement via consistent hashing ring
# Virtual nodes (vnodes) ensure even distribution across physical nodes

class StoragePlacementService:
    """
    Consistent hashing ring with virtual nodes.
    Maps chunk_id → list of storage_node_ids for placement.
    """
    REPLICATION_FACTOR = 3
    VNODES_PER_NODE = 150       # virtual nodes per physical server

    def get_placement_nodes(self, chunk_id: str) -> list[str]:
        """
        Returns REPLICATION_FACTOR distinct physical nodes for a chunk.
        Nodes are selected from distinct racks/AZs for fault isolation.
        """
        ring_position = self._hash(chunk_id)
        candidates = self._walk_ring_clockwise(ring_position)
        return self._select_fault_isolated(candidates, self.REPLICATION_FACTOR)

    def _select_fault_isolated(self, candidates, n):
        """Ensure selected nodes span different racks/AZs."""
        selected = []
        seen_racks = set()
        for node in candidates:
            rack = self.node_metadata[node]['rack']
            if rack not in seen_racks:
                selected.append(node)
                seen_racks.add(rack)
            if len(selected) == n:
                break
        return selected

# Hot/Cold storage tiering
# Hot tier: NVMe SSDs, 3-way replication, <10ms p99 read latency
# Warm tier: SATA SSDs, RS(6,3) erasure coding, <50ms p99 read latency
# Cold tier: HDD + tape, RS(10,4) erasure coding, hours retrieval time
# Objects move between tiers based on last-access time and access frequency.

The trade-off is reconstruction cost: rebuilding a failed erasure-coded chunk requires reading 6 surviving shards across the network, vs. reading a single replica in the replication case. This makes erasure coding CPU and network intensive during node recovery — but for cold storage where reconstruction is rare and storage cost dominates, the trade-off is clearly worthwhile. Facebook's f4 system documented 50% storage savings by moving cold Blob data from 3× replication to RS(14,10) erasure coding.

6. Metadata Management

Metadata is the brain of the object storage system. For every object, we must store and efficiently query: bucket name, object key, version ID, ETag (content hash), content type, content length (bytes), storage class, owner account ID, ACL settings, replication status, custom user metadata, and timestamps (created-at, last-modified, last-accessed). This amounts to roughly 300–500 bytes per object — small individually but enormous at 10 billion objects (5 TB of metadata).

The metadata layer uses a dual-store architecture:

PostgreSQL handles bucket-level and object-level operations that require ACID transactions: creating buckets (must be globally unique), enabling versioning (atomic flag set), deleting objects (must atomically create a delete marker and decrement storage accounting), and listing objects with prefix/delimiter filtering (leverages B-tree indexes on the key column). PostgreSQL is sharded by bucket ID across a cluster of 20–50 nodes using Citus or application-level sharding.

Apache Cassandra handles the ultra-high-throughput GET metadata path — resolving (bucket, key, version) to chunk location map — where eventual consistency is acceptable and write throughput requirements exceed PostgreSQL's practical limits. The Cassandra partition key is (bucket_id, key_hash), distributing hot keys across the ring.

-- PostgreSQL schema for object metadata (sharded by bucket_id)
CREATE TABLE buckets (
    bucket_id       UUID PRIMARY KEY DEFAULT gen_random_uuid(),
    account_id      UUID NOT NULL,
    bucket_name     VARCHAR(63) UNIQUE NOT NULL,
    region          VARCHAR(32) NOT NULL,
    versioning      VARCHAR(16) DEFAULT 'Suspended',  -- 'Enabled', 'Suspended'
    created_at      TIMESTAMPTZ DEFAULT now(),
    storage_bytes   BIGINT DEFAULT 0,
    object_count    BIGINT DEFAULT 0
);

CREATE TABLE objects (
    object_id       UUID DEFAULT gen_random_uuid(),
    bucket_id       UUID NOT NULL REFERENCES buckets(bucket_id),
    object_key      TEXT NOT NULL,
    version_id      VARCHAR(32) NOT NULL,
    etag            VARCHAR(64) NOT NULL,
    content_type    VARCHAR(128),
    content_length  BIGINT NOT NULL,
    storage_class   VARCHAR(16) DEFAULT 'STANDARD',
    owner_id        UUID NOT NULL,
    is_delete_marker BOOLEAN DEFAULT FALSE,
    chunk_manifest  JSONB,         -- ordered list of {chunk_hash, node_ids, size}
    user_metadata   JSONB,         -- x-amz-meta-* headers
    created_at      TIMESTAMPTZ DEFAULT now(),
    last_modified   TIMESTAMPTZ DEFAULT now(),
    PRIMARY KEY (bucket_id, object_key, version_id)
);

-- Index for prefix listing: lists all keys starting with "images/2026/"
CREATE INDEX idx_objects_prefix
    ON objects (bucket_id, object_key text_pattern_ops)
    WHERE is_delete_marker = FALSE;

-- Index for finding the latest version (current object)
CREATE INDEX idx_objects_latest
    ON objects (bucket_id, object_key, last_modified DESC)
    WHERE is_delete_marker = FALSE;

The chunk_manifest JSONB column stores the ordered list of chunk references — each entry containing the chunk hash (used as the content-addressed storage key), the list of storage node IDs holding that chunk, and the chunk size. For a 1 GB file split into 128 × 8 MB chunks, this manifest is approximately 10–20 KB per object. For objects below 8 MB (single-chunk objects), the manifest contains exactly one entry. The metadata service caches frequently accessed manifests in Redis with a 60-second TTL to avoid hot key contention in PostgreSQL.

7. Geo-Replication and Cross-Region Replication

Storing data in a single region exposes it to region-level failures: natural disasters, power grid outages, or major fiber cuts. Cross-region replication (CRR) protects against this by asynchronously copying objects to one or more geographically distant regions. The key word is asynchronous — synchronous replication would double upload latency by requiring the remote region to acknowledge the write before returning to the client.

Same-region replication (within a single region across multiple availability zones) is synchronous for the write acknowledgment: the primary storage node replicates to at least one secondary node in a different AZ before confirming the upload. This ensures that a single AZ failure does not cause data loss.

Cross-region replication is event-driven: when an object is successfully written to the primary region, a replication event is published to a Kafka topic. A dedicated CRR worker service consumes these events and copies the object (chunk by chunk) to the target region's storage nodes, then updates the target region's metadata store. The replication lag — the time between the primary write and the replica becoming available in the target region — is a critical SLA metric typically targeted at <15 minutes for standard class and <1 minute for one-zone-IA or S3-RTC (Replication Time Control) equivalent.

// Replication lag monitoring — Prometheus metrics exported by CRR worker
// Alerts when replication lag exceeds SLA thresholds

@Component
public class ReplicationLagMonitor {

    private final MeterRegistry meterRegistry;
    // Histogram: time from primary write to replica confirmation (seconds)
    private final Timer replicationLagTimer;
    // Counter: number of objects waiting to be replicated
    private final AtomicLong replicationQueueDepth;

    public ReplicationLagMonitor(MeterRegistry meterRegistry) {
        this.meterRegistry = meterRegistry;
        this.replicationLagTimer = Timer.builder("storage.replication.lag")
            .description("Time from primary write to cross-region replica confirmation")
            .publishPercentiles(0.5, 0.95, 0.99)
            .register(meterRegistry);
        this.replicationQueueDepth = meterRegistry.gauge(
            "storage.replication.queue.depth",
            new AtomicLong(0)
        );
    }

    public void recordReplicationCompleted(Instant primaryWriteTime) {
        Duration lag = Duration.between(primaryWriteTime, Instant.now());
        replicationLagTimer.record(lag);
        replicationQueueDepth.decrementAndGet();
    }

    // Prometheus alerting rule (in prometheus rules YAML):
    // - alert: ReplicationLagHigh
    //   expr: histogram_quantile(0.99, storage_replication_lag_seconds_bucket) > 900
    //   for: 5m
    //   severity: warning
    //   message: "CRR p99 lag > 15 minutes in {{ $labels.region }}"
}

Conflict resolution in geo-replication is relatively straightforward for object storage because objects are immutable once written. A new upload to the same key creates a new version (if versioning is enabled) or overwrites the current version. In the rare case of a simultaneous write to the same key in two regions (during a split-brain scenario), the system uses the version ID timestamp as the conflict resolution tiebreaker — last-write-wins at the version level, with both versions preserved in version history for operator review. This is the same approach used by S3's cross-region replication.

Replication vs Erasure Coding: Storage Trade-offs

Aspect 3-Way Replication Erasure Coding RS(6+3)
Storage overhead 3× (200% extra) 1.5× (50% extra)
Read performance Excellent — read from any replica Good — read 6 shards, reassemble
Write performance Good — write 3 copies in parallel CPU cost for encoding parity shards
Rebuild cost Low — copy from surviving replica High — read 6 shards, decode, re-encode
Fault tolerance Up to 2 node failures Up to 3 node failures (any 6 of 9 shards)
Use case Hot storage, latency-sensitive reads Warm/cold storage, cost-optimized
CPU overhead Negligible Moderate (encoding/decoding GF operations)

8. CDN Integration and Pre-Signed URLs

Serving files directly from storage nodes to global users is expensive and slow. A Content Delivery Network (CDN) solves both problems by caching objects at edge locations near users, reducing origin load by 90%+ for cacheable content and delivering sub-50ms response times from edge caches.

The integration pattern is straightforward: the CDN origin is configured to point at the storage system's API endpoint. On a cache miss, the CDN fetches from origin and caches the response with the Cache-Control and ETag headers provided by the storage API. Subsequent requests are served directly from the CDN edge. Cache invalidation is triggered via the CDN's purge API when an object is overwritten or deleted — typically done asynchronously via a Kafka consumer that listens to object modification events and issues purge requests to the CDN API.

Pre-signed URLs solve the challenge of granting temporary, unauthenticated access to private objects — for example, allowing a user to download their private document for the next 15 minutes without exposing your API credentials. The URL encodes the access parameters (bucket, key, expiry timestamp, allowed operations) and a cryptographic signature computed with HMAC-SHA256 using the account's secret key. The storage API verifies the signature on receipt, checks the expiry, and serves the content if valid — without requiring any authentication header from the client.

// Java: Generate a pre-signed URL for temporary authenticated access
public class PreSignedUrlGenerator {

    private static final String ALGORITHM = "HmacSHA256";

    public String generatePresignedGetUrl(
            String accessKeyId,
            String secretKey,
            String bucket,
            String objectKey,
            Duration validity) throws Exception {

        Instant expiry = Instant.now().plus(validity);
        long expiresAt = expiry.getEpochSecond();

        // Canonical string to sign — must match server-side verification exactly
        // Format: METHOD\nBUCKET\nKEY\nEXPIRY\nACCESS_KEY
        String stringToSign = String.join("\n",
            "GET",
            bucket,
            objectKey,
            String.valueOf(expiresAt),
            accessKeyId
        );

        // HMAC-SHA256 signature using the account secret key
        Mac mac = Mac.getInstance(ALGORITHM);
        mac.init(new SecretKeySpec(secretKey.getBytes(StandardCharsets.UTF_8), ALGORITHM));
        byte[] signatureBytes = mac.doFinal(
            stringToSign.getBytes(StandardCharsets.UTF_8)
        );
        String signature = Base64.getUrlEncoder().withoutPadding()
            .encodeToString(signatureBytes);

        // Assemble the pre-signed URL
        return String.format(
            "https://storage.example.com/%s/%s?X-Access-Key-Id=%s&X-Expires=%d&X-Signature=%s",
            URLEncoder.encode(bucket, StandardCharsets.UTF_8),
            URLEncoder.encode(objectKey, StandardCharsets.UTF_8),
            URLEncoder.encode(accessKeyId, StandardCharsets.UTF_8),
            expiresAt,
            URLEncoder.encode(signature, StandardCharsets.UTF_8)
        );
    }
}

// Server-side verification (in the storage API handler):
// 1. Extract X-Access-Key-Id, X-Expires, X-Signature from query params
// 2. Check X-Expires > now() — reject expired URLs with 403
// 3. Reconstruct the same canonical string using current request parameters
// 4. Compute HMAC-SHA256 using the account's secret key (looked up by access key ID)
// 5. Constant-time compare computed signature vs X-Signature — reject mismatch with 403
// 6. Serve the object content with appropriate Cache-Control headers

Pre-signed URLs can also be generated for upload operations — allowing a client to upload directly to the storage system (bypassing your API servers entirely) with time-limited credentials. This dramatically reduces infrastructure load for large file uploads, as the upload traffic goes directly to storage nodes without routing through application servers. The pattern is used extensively in mobile apps and browser-based file upload UIs.

Key insight: Pre-signed URL expiry should be as short as functionally possible. A URL with a 7-day expiry is effectively a public link — if it leaks into a log file, browser history, or shared by the recipient, you have no way to revoke access short of rotating the signing key (which invalidates ALL pre-signed URLs for that account). For user-facing download links, 15–60 minutes is the standard practice; for server-to-server transfers, 5 minutes is sufficient.
"The hard part of object storage is not storing bytes — it's the metadata at scale, the durability guarantees, and the operational procedures for node failure recovery without data loss. The bytes are easy; the correctness is hard."
— Inspired by Amazon S3 design principles

Key Takeaways

Conclusion

Designing a file storage system at the scale of S3 or Google Cloud Storage reveals a fundamental truth about distributed systems: the easy part is storing bytes, and the hard part is everything else. Metadata consistency, durability across hardware failures, geo-replication with controlled lag, cost-optimized erasure coding, and secure access delegation are each PhD-worthy problems in their own right.

The architecture we've covered — flat object namespace with virtual directory illusion, multipart upload with SHA-256 chunk verification, consistent hashing for storage node placement, erasure coding for cold storage, dual-store metadata with PostgreSQL for listings and Cassandra for lookups, async cross-region replication with Kafka, and HMAC-signed pre-signed URLs — represents the battle-tested patterns that power the largest object storage systems in production today.

When preparing for a system design interview covering file storage, lead with requirements and scale estimation to anchor the design decisions. Walk through the control plane / data plane separation. Explain why chunking is necessary and how multipart upload achieves resumability and parallelism. Differentiate replication from erasure coding with the concrete cost numbers. Finish with the metadata schema and the pre-signed URL security model. This structured approach, grounded in real production trade-offs, will distinguish your answer as senior-level design thinking.

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Md Sanwar Hossain - Software Engineer
Md Sanwar Hossain

Software Engineer · Java · Spring Boot · Microservices

Last updated: April 1, 2026